In one early scene, crowds of townspeople were made up of a mix of polygonal models and pre-rendered animations. While the foreground elements of scenes sport shiny new textures, pieces in the background are still made of lower resolution ones, making them look blurry in comparison. They look and sound great despite being over ten years old now.īut there’s a slight downside to the visual upgrades in that they sometimes serves to highlight the smaller bits that have not received the upgrade treatment. Some seem like they’ve been cropped to fit, but the scenes don’t really suffer for it. The cutscenes have been revamped for HD resolution and look great. I’d bet that there’s not a series fan out there that won’t appreciate their reworking. A critical eye will catch that the new Tidus, Yuna, Wakka, and others still have some corners cut in places, but these models still hold up nicely when compared to newer 3D Japanese role-playing games. Hats off to Square Enix for completely overhauling the character models of the game’s main characters.
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